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Posts tagged with ‘Radicalisation’

  • Jan202022

    Exploring Extreme Language in Gaming Communities

    There is ongoing speculation that extremism might be prevalent in video game communities, or that these communities are especially vulnerable…

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  • Dec202021

    Online Radicalisation: Moving Beyond a Simple Dichotomy

    There has been considerable concern about the threat of online radicalisation from policymakers, the media, and academics. This is unsurprising…

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  • Dec142021

    The Role of the Internet in the Radicalisation of Extreme-Right Lone Actors

    Explaining Online Radicalisation With the rise of the Internet, there has been growing interest in its impact on radicalisation and…

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  • Nov162021

    Video Games, Extremism and Terrorism: A Literature Survey

    Video games are extremely popular, with a market worth over $175 billion per year and at least 3 billion players…

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  • Oct142021

    Algorithms, the Search for Transcendence and Online Radicalisation

    Research on online radicalisation and recruitment has become increasingly sophisticated, with scholars looking at the processes, pathways, and triggers that…

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  • Sep302021

    “He Looks Like a Clown”: Why is the Far-Right Mocking Fascists on Reddit?

    For years now, researchers of the far-right have been pointing at the online use of satire, irony, and humour by…

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  • Sep212021

    The Potential Effects of COVID-19 on Radicalisation to Violent Extremism

    On 11 March 2020, the World Health Organization (WHO) declared the newly discovered coronavirus disease (COVID-19) to be a pandemic.…

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  • Jun282021

    A Survey of Violent Extremist and Terrorist Activities Across the Gaming Environment

    The relationship between video games and large-scale violence has been questioned since the 1999 shooting at Columbine High School. In…

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  • Apr272021

    The Nexus Between Political Distrust and Online Extremism

    We are living at a time when trust in established politicians and political institutions is at an all-time low, a…

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  • Mar292021

    Let’s Play Prevention: Can P/CVE Turn the Tables on Extremists’ Use of Gamification?

    In the wake of the attacks in Christchurch, El Paso and Halle, the so-called ‘gamification of terror’ has made headlines…

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