Click here to read our latest report “30 Years of Trends in Terrorist and Extremist Games”

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  • Nov042025

    The Attention Window: Online Ecosystems of Rage, Mobilisation, and Extremist Narratives Following the Heaton Park Synagogue Attack

    On 2 October 2025, all eyes turned to the shocking events unfolding at a synagogue…

  • Nov032025

    Climate Catastrophe: Militants’ Manipulation of Climate Narratives in Pakistan

    Pakistan has faced the devastating impacts of climate change in recent years, with flash floods…

  • Oct302025

    Islamic State Information Technology: The New “Security Tips Series” of Electronic Horizon Foundation

    In 2020, at the launch of its first “Supporter’s Security Magazine” on the pro-IS Rocket.Chat…

  • Oct282025

    Youth Radicalisation in the Gaming Sphere: An Exploration of Identity-Based Hate and Extremist Content on Roblox

    This Insight was published as part of GIFCT’s Working Group on Addressing Youth Radicalization and…

  • Oct242025

    Closing the Enforcement Gap: AI, Illicit Liquidity, and the Next Phase of Counter-Terrorist Finance

    This Insight is published to coincide with Global Media and Information Literacy Week to highlight…

  • Oct232025

    Malicious Use of AI and the Race to Respond: Innovation, Regulation, and Risk

    Terrorist and Violent Extremist (TVE) actors are known as early adopters of emerging technologies. There…

Events

No events available...

Sep 16 2025

GNET Webinar - Terrorist Financing: Trends, Technologies, and Countermeasures

The Global Network on Extremism and Technology (GNET), with support from the Global Internet Forum...

Jul 03 2025

GNET Webinar - The AI Faultline: Extremist Innovation, Jailbreaking, and P/CVE Opportunities

The Global Network on Extremism and Technology (GNET), with support from the Global Internet Forum...

May 28 2025

The Fifth Annual GNET Conference

The Global Network on Extremism and Technology (GNET), a project of the Centre for Statecraft...

Apr 03 2025

GNET Webinar - Extremist Exploitation: Drones, 3D-Printed Weapons, and the Future of Hard Tech Innovation

The Global Network on Extremism and Technology (GNET), with support from the Global Internet Forum...

Feb 27 2025

GNET Webinar - Countering Discrimination, Hate and Extremism in Tech Industry and Gaming Policy

Where: Online via Zoom When: Thursday 27th February, 17:00 GMT/12:00 EST What: Presentation and Q&A This GNET webinar...

Dec 10 2024

GNET Webinar - A Year in Review: 2024 Trends and Developments in Extremism and Technology

Where: Online via Zoom When: Tuesday 10th December, 14:00 GMT/ 09:00 EST What: 30-minutes of presentations followed by...

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As Pakistan battles climate change, floods, and governance gaps, groups like TTP, IMP, and IS exploit these crises while using technology. I explore the climate narratives of militants, their transnational approach to the global crisis. For @GNET_research

In our latest Insight, @ImtiazBaluch examines the strategies, narratives, and fundraising efforts used during the recent flooding events in Pakistan by militants seeking to exploit the state’s governance weaknesses amid growing climate vulnerabilities.

Online gaming is increasingly becoming an avenue for extremists. Extremists of various ideologies, including right-wing and jihadists, are exploited elements of video games to spread propaganda. Insights via @GNET_research

Today, Alessandro Bolpagni and Eleonora Ristuccia discuss the return of the Electronic Horizon Foundation to the Islamic State information environment by analysing its most recent propaganda material and potential explanations for its re-emergence.

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