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Posts tagged with ‘Propaganda’

  • Mar232021

    Mexican Cartel Use of Social Media

    The use of social media by the Mexican cartels dates back approximately to the 2005-2006 era when the initial cartel…

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  • Mar152021

    Leaving the World of ‘Impiety’: French Salafi Settlers in Mauritania

    Since 2019, online calls for hijra to Mauritania have soared within radical Islamist communities on the Internet. ‘Hijra’ is a…

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  • Mar012021

    Playing for Hate?

    The video game industry is the largest and fastest growing popular culture industry in the world by monetary value, yet…

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  • Feb242021

    The Social Media Anatomy of New Radical Groups in Kashmir

    In December 2020, a new militant group called the “United Liberation Front (ULF)” operating in Jammu & Kashmir made its…

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  • Feb222021

    Turning Back to Biologised Racism: A Content Analysis of Patriotic Alternative UK’s Online Discourse

    The UK far-right has experienced a marked transition in the past decade from parliamentary to more extra-parliamentary forms of activism.…

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  • Feb122021

    Who are the Jihadi Video Journalists? An Analysis of a new Form of Activism in the Northwest of Syria

    This Insight aims to depict the work of Idlib-based Western Islamist ‘backpack reporters’ who have specialised in reporting news from the…

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  • Jan192021

    Anti-5G, Infrastructure Sabotage, and COVID-19

    On 25 December 2020, as most Christians were celebrating with their families, a 63-year-old, white male, and longtime resident of…

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  • Jan182021

    Beyond the ‘LULZ’: Memifying Murder as ‘Meaningful’ Gamification in Far-Right Content

    Research on the relationship between video games and extremist propaganda has been increasing in the last few years in both…

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  • Jan042021

    Easily Reproducible – The Structure of Islamic State Videos

    Islamic State (IS) was perhaps the first jihadist group to produce video formats in a (quasi-)professional fashion: especially during the…

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  • Dec022020

    Of Challengers and Socialisers: How User Types Moderate the Appeal of Extremist Gamified Applications

    Recent years have seen an increase in the gamification of digital extremist content and discussions around the potential implications of…

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