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Posts tagged with ‘P/CVE’

  • Apr172024

    The Radicalisation of Digital Playgrounds: The Need for Multistakeholder Dialogue

    Introduction The potential nexus between gaming and radicalisation into extremism has become a hot topic for scholars, tech companies, policymakers,…

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  • Dec072023

    The Woman Question in Online Extremism and P/CVE in Kenya: Toward a New Gendered Approach

    This Insight is part of GNET’s Gender and Online Violent Extremism series in partnership with Monash Gender, Peace and Security Centre. This series…

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  • Dec062023

    Weapon or Tool?: How the Tech Community Can Shape Robust Standards and Norms for AI, Gender, and Peacebuilding

    Introduction In October, following earlier remarks that artificial intelligence (AI) poses “enormous potential and enormous danger,” President Biden issued a…

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  • Dec012023

    How Women-Led CSOs are Leveraging I-KHUB Technology for Gender-Driven Prevention Efforts in Indonesia

    This Insight is part of GNET’s Gender and Online Violent Extremism series in partnership with Monash Gender, Peace and Security Centre. This series…

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  • Nov242023

    Integrating Gender Across OSINT Cycles: Good Practices for Practitioners

    This Insight is part of GNET’s Gender and Online Violent Extremism series in partnership with Monash Gender, Peace and Security Centre. This series…

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  • Nov232023

    Meaningful Transparency for CVE: Process not Policy

    Introduction Work aiming to counter violent extremism (CVE) must be based upon deference to the rule of law, the importance…

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  • Oct172023

    Challenges and Considerations in Countering Coordinated Inauthentic Behaviours in the Democratic Republic of Congo

    Introduction In recent years, the proliferation of coordinated inauthentic behaviours on social networks in the Democratic Republic of Congo (DRC)…

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  • Sep202023

    An Evolving Threat Landscape: Composite Violent Extremism and Prevention Efforts

    Introduction A year before William Atchison carried out the 2017 Aztec High School shooting in New Mexico, killing two people…

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  • Feb092023

    Preventing Extremism through Storytelling and Gaming

    On 2 February 2023, GNET and the Extremism and Gaming Research Network (EGRN) hosted a webinar on ‘Preventing Extremism through…

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  • Oct192022

    Playing Against Radicalisation: Why Extremists are Gaming and How P/CVE Can Leverage the Positive Effects of Video Games to Prevent Radicalisation

    The potential nexus between gaming and extremism is an increasingly important concern for researchers, tech companies, policymakers, and practitioners working…

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