- Ashley Mattheis
Beyond the ‘LULZ’: Memifying Murder as ‘Meaningful’ Gamification in Far-Right Content
Read moreResearch on the relationship between video games and extremist propaganda has been increasing in the last few years in both…
- Linda Schlegel
Of Challengers and Socialisers: How User Types Moderate the Appeal of Extremist Gamified Applications
Read moreRecent years have seen an increase in the gamification of digital extremist content and discussions around the potential implications of…
- Sammie Wicks
Islamic State’s Use of Gamification and Low-Tech Terror Tactics
Read moreIslamic State (IS) and other violent extremist organisations continue to proliferate on online platforms despite efforts from major online platforms…
- Linda Schlegel
Points, Rankings & Raiding the Sorcerer’s Dungeon: Top-down and Bottom-up Gamification of Radicalisation and Extremist Violence
Read moreThe research on gamification, defined as “the use of game elements in non-gaming contexts” usually aimed at facilitating a desirable…
Posts tagged with ‘Gamification’
GNET > Gamification
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