- Ashton Kingdon
God of Race War: The Utilisation of Viking-Themed Video Games in Far-Right Propaganda
Read moreAshton Kingdon is a Research Fellow of the Extremism and Gaming Research Network (EGRN). EGRN brings together world-leading counter-extremism organisations…
- Linda Schlegel
Playing Against Radicalisation: Why Extremists are Gaming and How P/CVE Can Leverage the Positive Effects of Video Games to Prevent Radicalisation
Read moreThe potential nexus between gaming and extremism is an increasingly important concern for researchers, tech companies, policymakers, and practitioners working…
- Daniela Pisoiu
Can Serious Games Make a Difference in P/CVE?
Read moreVideo games and gamification have become key tools of extremist actors’ recruitment arsenal and have taken a central role in…
- Dr. Suraj Lakhani
The Gamification of Violent Extremism: An Empirical Exploration of the Christchurch Attack
Read moreThis Insight is based on research conducted by the author and Susann Wiedlitzka, the results of which are extensively discussed…
- Galen Englund
Understanding the Game: Bridging Research Gaps at the Nexus of Gaming and Extremism
Read morePreventing and countering violent extremism practitioners are increasingly concerned about pathways to radicalisation, including those leading to violent extremism, present…
Posts tagged with ‘EGRN’
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