- Kris McGuffie
Preventing Extremist Violence Using Existing Content Moderation Tools
Read moreKris McGuffie is a member of the Extremism and Gaming Research Network (EGRN). The EGRN works together to uncover how…
0 - Mariana Ribeiro
The Ultimate Game: What We Learned from Mobilising Gamers During Brazil’s Elections
Read moreMari Ribeiro and Court Williams are members of the Extremism and Gaming Research Network (EGRN). The EGRN works together to…
- Elizabeth D. Kilmer
Grooming for Violence: Similarities Between Radicalisation and Grooming Processes in Gaming Spaces
Read moreRachel Kowert and Elizabeth D. Kilmer are members of the Extremism and Gaming Research Network (EGRN). The EGRN works together…
- Petra Regeni
Accelerationism Meets Gamification: A Look at the Convergence in the Framing of Online Narratives
Read morePetra Regeni is a member of the Extremism and Gaming Research Network (EGRN). EGRN brings together world-leading counter-extremism organisations to develop insights…
- Jordan Chapman
Preventing Extremism through Storytelling and Gaming
Read moreOn 2 February 2023, GNET and the Extremism and Gaming Research Network (EGRN) hosted a webinar on ‘Preventing Extremism through…
- Firas Mahmoud
From Atari to Allahu Akbar: Comparing White Supremacist and Jihadist Uses of Gamified Extremism
Read moreFiras Mahmoud is a research fellow of the Extremism and Gaming Research Network (EGRN). EGRN brings together world-leading counter-extremism organisations…
- Ashton Kingdon
God of Race War: The Utilisation of Viking-Themed Video Games in Far-Right Propaganda
Read moreAshton Kingdon is a Research Fellow of the Extremism and Gaming Research Network (EGRN). EGRN brings together world-leading counter-extremism organisations…
- Linda Schlegel
Playing Against Radicalisation: Why Extremists are Gaming and How P/CVE Can Leverage the Positive Effects of Video Games to Prevent Radicalisation
Read moreThe potential nexus between gaming and extremism is an increasingly important concern for researchers, tech companies, policymakers, and practitioners working…
- Daniela Pisoiu
Can Serious Games Make a Difference in P/CVE?
Read moreVideo games and gamification have become key tools of extremist actors’ recruitment arsenal and have taken a central role in…
- Dr. Suraj Lakhani
The Gamification of Violent Extremism: An Empirical Exploration of the Christchurch Attack
Read moreThis Insight is based on research conducted by the author and Susann Wiedlitzka, the results of which are extensively discussed…