- Rachel Kowert
Improving the Quality of Violent Extremism Research: Why CVE Researchers Should Play More Games
Read moreElizabeth D. Kilmer and Rachel Kowert are members of the Extremism and Gaming Research Network (EGRN). The EGRN works together to…
0 - Rachel Kowert
The Radicalisation of Digital Playgrounds: The Need for Multistakeholder Dialogue
Read moreIntroduction The potential nexus between gaming and radicalisation into extremism has become a hot topic for scholars, tech companies, policymakers,…
- Rachel Kowert
Grooming for Violence: Similarities Between Radicalisation and Grooming Processes in Gaming Spaces
Read moreRachel Kowert and Elizabeth D. Kilmer are members of the Extremism and Gaming Research Network (EGRN). The EGRN works together…
- Rachel Kowert
Extremist Action in Digital Gaming Spaces: The Role of Identity Fusion
Read moreRadicalisation, Extremism, and Digital Games Over the last few years, the topics of extremism and radicalisation have reached the forefront…
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