- Galen Englund
30 Years of Trends in Terrorist and Extremist Games
Read moreViolent extremist, terrorist, and targeted hate actors have been actively exploiting video games to propagandise, recruit and fundraise for more…
0 - Galen Englund
The Online Gaming Ecosystem: Assessing Digital Socialisation, Extremism Risks and Harms Mitigation Efforts
Read moreThis report provides a review of the research on the exploitation of gaming and gaming‑adjacent platforms by violent extremists and…
- Galen Englund
Understanding the Game: Bridging Research Gaps at the Nexus of Gaming and Extremism
Read morePreventing and countering violent extremism practitioners are increasingly concerned about pathways to radicalisation, including those leading to violent extremism, present…
Author archive for Galen Englund
GNET > Articles by: Galen Englund