Click here to read our latest report “Beyond Extremism: Platform Responses to Online Subcultures of Nihilistic Violence”

Author archive for Elisa Orofino

  • Sep212026

    Beyond the Ban Hammer: Building Resilience Against Youth Exploitation in Gaming Spaces

    This Insight was published as part of GIFCT’s Working Group on Gaming and Youth (GYWG). GIFCT Working Groups bring together experts…

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  • Apr172026

    Beyond the Clan: Identity Formation, Influence, and Extremist Milieux in Online Gaming-Adjacent Spaces

    Over the past two decades, gaming environments have become increasingly social and massified. Multiplayer games allow players to cooperate, compete,…

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  • Jun032025

    Critical World Events: Extremist Misinformation Networks and Narratives in Times of Crisis

    Introduction Global crises, such as COVID-19, produce societal instability and can create a fertile ground for radicalisation. Extremist actors (both…

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  • Feb262025

    Policing Extremism on Gaming-Adjacent Platforms: Awful but Lawful?

    Introduction The study of the intersection between gaming and extremism has focused largely on a few key areas: the presence…

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  • Sep182024

    The UK Riots, Misinformation and Foreign Interference: A Smoking Gun or Something Else?

    Introduction The UK Government has said to be examining the role of foreign interference in the wake of the country’s…

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