Constantin WinklerYouth Radicalisation in the Gaming Sphere: An Exploration of Identity-Based Hate and Extremist Content on Roblox
Read moreThis Insight was published as part of GIFCT’s Working Group on Addressing Youth Radicalization and Mobilization. GIFCT Working Groups bring…
Constantin WinklerCamera, Action, Play: An Exploration of Extremist Activity on Video- and Livestreaming Platforms
Read moreIntroduction Since the livestreamed attacks in Christchurch, Halle and the US Capitol Building, streaming platforms have become a topic of…
Constantin WinklerGaming the System: The Use of Gaming-Adjacent Communication, Game and Mod Platforms by Extremist Actors
Read moreIntroduction Since the live-streamed racist and antisemitic attacks in Christchurch, New Zealand, and Halle, Germany, in 2019 and details of…
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